An Artist’s Tool
We’ve built an authoring tool that not only brings the incredible freedom of real-time, but is also astonishingly flexible. It’s useful whether you scratch the surface or explore its outer limits.
The UI is designed to be familiar and intuitive to use, based on our decades of experience with 3D and compositing software. Notch takes industry standard paradigms and finely tunes them for a real-time workflow.
Notch Builder works in real-time, which means you get to make changes and see them take effect as you work. You can also render to video using our powerful ray-tracing and path tracing features.
Our interface is based on nodes: small, simple building blocks, connected together logically and intuitively to make spectacular creations. The only limitation is your imagination.
Set Your Timeline
From the Keyframe-Based Curve Editor to the NLE layout, Notch provides the tools to realise your visual narrative. And if you need to use the sequencer of a 3rd party tool (media server / lighting desk / sensing software), simply expose the desired node parameters.
Dynamic Lighting & Materials
Notch’s physically based material system gives you all the tools you would expect; normal, displacement, specular and roughness maps. Standard light types, shadows and image based lighting.
But Notch takes you beyond the expected, to voxel cone tracing for ambient occlusion and global illumination, mix in reflection & refraction support and you’ve got something special.
Bringing extraordinary interactivity without months of coding
Notch Playback supports both depth and RGB feeds from Kinect v1 and v2, whether embedded in a media server or standalone.
OSC / Midi / ArtNet
Notch Playback supports input from OSC, ArtNet and Midi for making dynamic and responsive scenes.
With Notch’s visual effects engine you can track moving performers on stage, including wispy smoke, rivers of water or fire. A great partner to Blacktrax™.
Image: ‘Sky Full Of Stars’ Music video – Pretty Bird, Artisan
Equipped with FFT analysis, Notch can make your scenes respond to the live audio feeds.
One tool – multiple canvases
Notch is being used globally to deliver real-time content in every possible setting, from the bespoke fixed install, to the summer festival tour. With the optional Notch Playback license, you can take your content created in Notch Builder to industry-standard media servers and stand-alone applications.
Image: ‘A Head Full Of Dreams’ – Sarah Rushton-Read / TPR Magazine
Image: ‘The Beatles Sessions’, Luke Halls Studio
Image: ‘DEX, Stockholm’, BAJT, Mediatec
Particles, Cloners, Grading, The Works
A powerful and sophisticated real-time visual effects engine in your hands
Particles from video and geometry
Notch has been crafted to fully integrate between particles, fields, geometry and textures. Seed your particles from a live video source or textured geometry. Then use the particles to generate elements like geometry, light sources and more.
Millions of particles in real-time
Sophisticated particle effects require huge numbers of particles. Notch’s real-time GPU based solver is immensely powerful, processing millions of particles every frame through a great range of affectors.
Cloners – for simple complexity
Clone 3D objects in grids, radially, or with iterative transform functions. Clone to mesh vertex or polygon positions or image pixels or particles or voxels and more. Then animate it all with an array of affectors.
Fields & Fluids
Incredible fluidity, in 2D and in 3D. Notch provides a phenomenal array of processing tools; SPH & FLIP fluid simulations, optical flow, feature tracking and mesh generation.
Volumetrics & Voxels
Voxels and volumetrics have been made a mainstay of the engine, being created from meshes, particles, fields or even Kinect data. Notch delivers stunning shaded real-time volumetric renders and simulations.
All features work together seamlessly in an integrated 3D workspace
A Complete Tool
Whether you are using Notch for part of your workflow or all of it, we’ve provided an extensive tool, including compositing, grading and strong inter-operability with other packages.
Control visuals with audio. Drive any attribute with spectrum analysis data from audio files or live feeds to make effects audio reactive instantly.
Compositing & Grading
Notch Builder has a full suite of compositing and grading tools. LUTs, levels, thresholds, HSV colour keying, blend modes, it’s all there.
Import / Export
Import / export from many other industry-standard packages, e.g. Cinema4D, 3DS Max, Maya, Lightwave, Blender, RealFlow. Notch works with you.
With Notch Builder Pro you can remotely edit scenes over a network while they are running live on media server. This ability to tweak and author your work on final canvas gives unparalleled levels of creative freedom.
Flexible monthly subscriptions or annual pricing? It’s up to you.
Artists and AV professionals who need to design and deliver to media servers and standalone installations.
£2,100 1st year
£1,750 per year renewal
£189 per month
Minimum 6 months
Project files are fully compatible between Base and Pro. If you are migrating from Learning to Base/Pro we can convert your Learning projects at the time of upgrade. Prices exclude any applicable VAT. Notch Builder (all editions) works on Windows 8.1 or above (64-bit only) and requires a modern, discrete GPU.
Upgrade and downgrade as your needs demand.
|Access to all nodes|
|Ability to save||-|
|Transcode imported video to NotchLC||-|
|Share projects between Base & Pro||-||-|
|Full-screen and 2nd Head Preview in Builder||-||Watermarked|
|VR Headset Preview in Builder||Watermarked||Watermarked|
|Video||-||Watermarked Max 1280x720|
|VR / 360 Video||-||Watermarked Max 1280x720|
|Media Server Blocks||-||Watermarked||Watermarked|
|VR Standalone||-||Watermarked||Light watermark|
|Input / Output|
|NDI / Spout In & Out of Builder||-||Watermarked|
|Streaming RTMP & DirectShow||-||Watermarked|
|OSC / Artnet / Midi||-|
|RealSense / Kinect|
|Tracking Systems (Blacktrax, Motive/Optitrack, Stype, NCAM, Hokuyo)|
|Additional Licensing Included|
|Act as Media Server Playback License||-||Watermarked||Watermarked||
up to 4096x2160
|Act as Standalone EXE Playback License||-||Watermarked||Watermarked||
up to 4096x2160
|Act as VR Playback License||-||Watermarked||Watermarked|